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Rhino Quarry

Educational games for kids ages 2 to 6

At the quarry: push stones to the mark, sort pebbles by color, take the last stone and spread the paint.

games
14
years old
2 to 6
BNCC goals
5
Start playing, free

Region 60Store pack

Adventurous rhino

What children learn here

Every game follows a goal from Brazil’s BNCC, with its equivalent in Head Start ELOF, Common Core and the EYFS. Tap a code to see every game that works on the same goal.

Themes in this region:Numbers and countingColors, shapes and patternsSpace and positionArt and drawingFeelings and friendship

The 14 games of Rhino Quarry

4 and 5 year olds

More pieces that look alike, asking for attention and memory.

  • 1

    Push the rock

    The rhino is super strong and pushes rocks! He only pushes forward: think about which side to stand on before pushing. A rock stuck in a corner can't get out.

    EI02ET04

  • 2

    Sort the colors

    The colorful pebbles got mixed up in the jars! You can only take the top pebble, and it can only go in an empty jar or on top of one of the same color.

    EI03ET05

  • 3

    Spread the color

    The rhino spilled paint in the quarry! The splotch starts in the corner and grows when it changes to its neighbors' color. Make everything one color.

    EI03ET05EI03TS02

5 and 6 year olds

Bigger challenges and the party that reviews everything the child learned.

  • 4

    Two rocks

    Two rocks to tidy up! Choose which one to push first: sometimes one rock gets in the other's way.

    EI02ET04

  • 5

    Tidy quarry

    The quarry is a mess, with rocks everywhere. Plan the rhino's path and take each rock to a mark.

    EI02ET04

  • 6

    Quarry jars

    Three colors and taller jars. Put a pebble in the empty jar to free the one underneath.

    EI03ET05

  • 7

    Mixed pebbles

    The rhino spilled four colors of pebbles into the jars. Think before you move: a full jar can't take anything else.

    EI03ET05

  • 8

    Last rock

    Let's play with the rhino! On your turn, take one or two rocks from the pile. Whoever takes the last one wins. Tip: leave three rocks for him.

    EI03ET07EI03EO03

  • 9

    Take up to three

    The rhino says you can take up to three rocks at a time. Count the rocks before you take some. Tip: leave four rocks for him.

    EI03ET07EI03EO03

  • 10

    Growing splotch

    Now there are four colors. Look around the splotch and pick the color that joins the most pieces at once.

    EI03ET05EI03TS02

  • 11

    Just one color

    Bigger quarries and more colors. Every choice counts: the green bar shows how many you have left.

    EI03ET05EI03TS02

  • 12

    Quarry party

    Region party

    The quarry is tidy and colorful! The rhino invited everyone to the party. Let's remember what you learned with him.

    EI02ET04EI03ET05EI03ET07

  • 13

    Party last rock

    Region party

    Big piles and changing rules: sometimes you can take two, three or four rocks. Count carefully before you take!

    EI03ET07EI03EO03

  • 14

    Party color

    Region party

    The quarry is getting painted for the party! Fewer extra choices: think about each color.

    EI03ET05EI03TS02

The trail starts free.

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