Silly book
The book's pages got mixed up and the animals look silly! Change the head and body with the arrows, or by swiping sideways, until you build the animal asked for.
Educational games for kids ages 2 to 6
At the stream: build the silly book, stick stickers in place, thread beads and keep score by counting.
Region 10Free on the trail

Every game follows a goal from Brazil’s BNCC, with its equivalent in Head Start ELOF, Common Core and the EYFS. Tap a code to see every game that works on the same goal.
Themes in this region:Numbers and countingColors, shapes and patternsSizes and measuresSpace and positionLetters and wordsBody and coordination
To get started: few options, big pictures and the teacher’s voice.
The book's pages got mixed up and the animals look silly! Change the head and body with the arrows, or by swiping sideways, until you build the animal asked for.
Listen to where the otter wants to be: on top, inside or next to. Drag the otter sticker to that spot, or tap it and then the spot.
The otter made a bead necklace. Look at the sample and tap the beads in the same order to make a matching necklace.
To count without losing track, tap each fish: it gets a number. Tap only the fish! Then choose how many there are.
Tap a bead to put it on the string, counting out loud. Put on too many? Tap Take off.
More pieces that look alike, asking for attention and memory.
Now the book has three parts: head, tummy and feet. Change each part until you build the whole animal.
The creek is full of fish, rocks and leaves. Tap each fish to mark it and count how many there are.
Look closely at the size of the beads. String them in the order asked: smallest to biggest, or biggest to smallest.
Listen to the clue and think: which animal is it? Then build that animal in the silly book, with head, tummy and feet.
Bigger challenges and the party that reviews everything the child learned.
Right and left as you look at the screen. Find the thing we say and stick the otter on the correct side of it, or between the two.
Now there are lots of fish! Mark each one with your finger so you don't count it twice and find out how many there are, up to twenty.
Region party
The otter invited her friends to a party by the creek! Let's remember everything you played with her.
Region party
The party guests got mixed up in the silly book! Put each one together just right.
Region party
Everyone gets a necklace for the party! Copy the sample, string by size and count the beads.
With a teacher’s voice and a companion. Kids play on a phone, tablet or computer, and parents follow everything in the Family Notebook.
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