Hop, hopscotch!
The meerkat drew a chalk hopscotch at the playground! Tap the squares, one after another, to make it hop. It can't step on the square with the pebble.
Educational games for kids ages 2 to 6
In the little playground: hopscotch, statues, pick-up sticks and jacks, games of yesterday and today.
Region 46Free on the trail

Every game follows a goal from Brazil’s BNCC, with its equivalent in Head Start ELOF, Common Core and the EYFS. Tap a code to see every game that works on the same goal.
Themes in this region:Numbers and countingColors, shapes and patternsSounds and musicBody and coordinationFeelings and friendship
To get started: few options, big pictures and the teacher’s voice.
More pieces that look alike, asking for attention and memory.
Let's play freeze dance! Tap Start. While the music plays, tap Dance to make the animal dance. When the music stops, freeze like a statue and don't tap anything!
Pick-up sticks is a game for steady hands! The sticks fell on top of each other. First tap the one on top, the one with nothing on top of it.
In real hopscotch you go there and back! Hop to the end without stepping on the pebble, turn around and come back. On the square before the pebble, tap it to pick it up and keep hopping.
Now the meerkat wants only the sticks of one color! Find all of that color in the pile and pick them up. If a stick of another color is on top, pick that one up first.
Bigger challenges and the party that reviews everything the child learned.
Now the statue has a feeling! When the music stops, listen to the teacher: happy statue, sad, sleepy... Tap the right face so the statue looks that way, without tapping Dance.
This hopscotch is curled up like a snail shell, a very old game! The numbers go around and around up to the sky. Listen carefully to how to hop in each round.
In pick-up sticks each color is worth points: yellow is worth one, green is worth two, blue is worth five and red is worth ten. Pick up the right sticks to make the points we ask for, without going over!
Every game has rules! When the drum plays, dance. When the bell rings, freeze. The rattle is there to trick you: it doesn't change anything, keep doing what you were doing. In the last rounds the rule flips around!
The meerkat doesn't start from the ground: it's already on a square! Listen to how many squares it hops forward or backward and hop one at a time, counting.
Jacks is a game from grandma and grandpa's time! There are four little beanbags on the ground and a pebble in your hand. Toss the pebble up, grab the beanbags we ask for and catch the pebble before it falls.
Region party
The meerkat called the gang to the game party at the playground! Let's remember hopscotch, freeze dance, pick-up sticks and jacks.
Region party
At the party there's every kind of hopscotch: with a pebble, there and back, on the snail and counting the hops!
Region party
Pick-up sticks at the party: pick them all up without moving the others, only the ones of one color, or make the points we ask for!
With a teacher’s voice and a companion. Kids play on a phone, tablet or computer, and parents follow everything in the Family Notebook.
Create a family account